home *** CD-ROM | disk | FTP | other *** search
- // Copyright (C) 1997-2002 Alias|Wavefront,
- // a division of Silicon Graphics Limited.
- //
- // The information in this file is provided for the exclusive use of the
- // licensees of Alias|Wavefront. Such users have the right to use, modify,
- // and incorporate this code into other products for purposes authorized
- // by the Alias|Wavefront license agreement, without fee.
- //
- // ALIAS|WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- // EVENT SHALL ALIAS|WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- //
- //
- // Alias|Wavefront Script File
- //
- // Creation Date: May 16, 1997
- // Author: sw
- //
- // Procedure Name:
- // AElambertCommon
- //
- // Description Name;
- // Creates attribute editor controls in separate files
- // for the lambert Node
- //
- // Input Value:
- // nodeName
- //
- // Output Value:
- // None
- //
-
-
- //
- // Procedure Name:
- // AEshaderBumpNew
- //
-
- global proc AEshaderBumpNew (string $attrName)
- {
- setUITemplate -pst attributeEditorTemplate;
-
- attrNavigationControlGrp
- -l "Bump Mapping"
- -at $attrName
- bumpControl;
-
- setUITemplate -ppt;
- }
-
-
- //
- // Procedure Name:
- // AEshaderBumpReplace
- //
-
- global proc AEshaderBumpReplace (string $attrName)
- {
- attrNavigationControlGrp -edit
- -at $attrName
- bumpControl;
- }
-
- //
- // Procedure Name:
- // AElambertCommon
- //
-
- global proc AElambertCommon ( string $nodeName )
- {
- editorTemplate -callCustom AEshaderTypeNew AEshaderTypeReplace "message";
-
- editorTemplate -beginLayout "Common Material Attributes" -collapse 0;
- editorTemplate -addControl "color";
- editorTemplate -addControl "transparency";
- editorTemplate -addControl "ambientColor";
- editorTemplate -addControl "incandescence";
- editorTemplate -callCustom "AEshaderBumpNew" "AEshaderBumpReplace"
- "normalCamera";
- editorTemplate -addControl "diffuse";
- editorTemplate -addControl "translucence";
- editorTemplate -addControl "translucenceDepth";
- editorTemplate -addControl "translucenceFocus";
- editorTemplate -endLayout;
- }
-